Testing your mobile game or app before releasing it to the app stores is a crucial task. Not only to find bugs but also to test the app’s user experience, balancing settings or just its long-term [...]
Mar 25, 2015
continue readingTesting your mobile game or app before releasing it to the app stores is a crucial task. Not only to find bugs but also to test the app’s user experience, balancing settings or just its long-term [...]
Mar 25, 2015
continue readingThis is a guest post by Jan, an Indie game developer from Germany working on the action game FrogaBee. He explains why he chose Felgo over Unity, Unreal & Ogre when he decided to make a 2D mobile [...]
Feb 25, 2015
continue readingYesterday Flappy Bird developer Ha Dong Nguyen removed Flappy Bird from the app stores. This is unfortunate because the game, while being simple, was fun and challenging to play. So we sat down [...]
Feb 10, 2014
continue readingGame Jams are a great way to work on prototypes because you really need to focus on few key parts of your game as there are usually only two days of working time available. They are also a chance [...]
Jan 22, 2014
continue readingThe upcoming weekend one of THE greatest gaming events takes place: theGlobal Game Jam. Read on for our 6 tips for game jams and our Felgo Game Jam Promotion. Game Jams are a great way to work on [...]
Jan 22, 2014
continue readingCheck out this quick tour to find the best demos and examples for you, and to see how the Felgo SDK can help you develop your next app or game!
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